William Ulses

Creative developer & art director[ Paris ]

  1. [ 01 — Structure ]

    Codebefore the surface.

    Software architecture, data models and server logic designed from day one.

  2. [ 02 — Craft ]

    From art directionto mockups.

    Visual identity, typography, design systems and interactive prototypes.

  3. [ 03 — Animate ]

    Motiondown to the pixel.

    Responsive front-end, WebGL shaders and polished interactions without slowing down the page.

  1. [ 01 — Structure ]

    Codebefore the surface.

    Software architecture, data models and server logic designed from day one.

  2. [ 02 — Craft ]

    From art directionto mockups.

    Visual identity, typography, design systems and interactive prototypes.

  3. [ 03 — Animate ]

    Motiondown to the pixel.

    Responsive front-end, WebGL shaders and polished interactions without slowing down the page.

Selected work

All projects →
  1. Detailing.fr

    Web · 2026 · Design, full-stack development & deployment

  2. Do Corp

    Brand identity · 2025 · Art direction, UX/UI & front-end development

  3. FD Pilot

    Web · 2026 · Product design, UI & full-stack development

  4. Le Lien

    Web · 2026 · Brand strategy, art direction & MVP development

About

From interface design to creative code, I build websites and web apps crafted down to every detail.

Role
Creative developer & art director
Based in
Paris, France
Education
Master's in art direction
Services
Art direction, front-end, WebGL
More about me

Stack

Everyday tools, languages and software

  • Figma
  • Next.js
  • Blender
  • GSAP
  • React
  • Illustrator
  • TypeScript
  • Three.js
  • Photoshop
  • Tailwind CSS
  • After Effects
  • Node.js
  • Python
  • Premiere Pro
  • Supabase
  • PostgreSQL
  • Prisma
  • Vue.js
  • Vite
  • WordPress
  • Vercel
  • Claude

Journal

All articles ↗

Working notes & craft

Articles on architectural choices, custom shaders, and behind-the-scenes craft.

  1. Fluted glass in the browser: from Blender to WebGLFluted glass in the browser: from Blender to WebGL
    ·2 min read

    Fluted glass in the browser: from Blender to WebGL

  2. Page Transitions & Shared ElementPage Transitions & Shared Element
    ·3 min read

    Page Transitions & Shared Element

  3. Building the visual identityBuilding the visual identity
    ·2 min read

    Building the visual identity

Contact

Have a project or a role in mind?

Available for full-time roles or freelance work. Reply within 24 to 48 hours.

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